Test commands to add each type of item once
INVENTORY DEV COMMANDS
addbolts
addarmor
addarmor2
addbooks
addboots
addcharacterdecorations
addcraft
addcraftedboots
addcraftedranged
addcraftedsilver
addcraftedsilverrelic
addcraftedsteel
addcraftedsteelrelic
addcraftingingre
addCraftingItem
addcrossbows
adddrinks
addfood
addgloves
addherbs
additemalchemy
additemcrafting
additemfood
additemleather
additemmetals
additemmonstrous
additemrunesupgrades
additemsprecious
addjunk
addjunk2
addkeys
addlore
addlore2
addmiscaddhorseitems
addmutageningredients
addmutagenrecipes
addmutagens
addpants
addquestitems
addquestitems2
addquestitems3
addrecipesbombs
addrecipesoils
addrecipespotions
addrecipespotions2
addschematicsarmor
addschematicsbolts
addschematicsboots
addschematicscomponents
addschematicsgloves
addschematicspants
addschematicsupgrades
addsets
addsilverswords
addsilverswords2
addsteelswords
addsteelswords2
addtreasurehuntitems
addtrophies
addupgrades
addvaluables
addwolfdlc
learnallschematics
for more carryweight add the buffs from all 3 types of bags - use rmvabl(name) to remove them
addabl(HorseBag1)
addabl(HorseBag2)
addabl(HorseBag3)
addmoney(#) - adds "#" amount of Crowns
removemoney(#) - removes "#" amount of Crowns
HORSE
additem('Horse Bag 3') – largest bag
additem('Horse Saddle 4') – best saddle
additem('Horse Blinder 3') – best blinder
staminapony – unlimited stamina horse
instantMount('horse') - puts player on a horse
NPC COMMANDS
dismember - dismembers an NPC
appearance(name) - target an NPC and type the command
CIRI
Ciri - play as Cirilla, use 'Geralt' to return to Geralt
spawn('cirilla') - spawns Cirilla NPC
Abilities, for playable Ciri
addabl(CiriBlink) - give Ciri the blink ability
addabl(CiriCharge) - give Ciri the charge ability
addabl(Ciri_Rage) - give Ciri the rage ability
additem(q403_ciri_meteor) - gives Ciri the meteor
addabl(Ciri_Q205) - gain 250 vitality
addabl(Ciri_Q305) - gain 500 vitality and 100 attack power
addabl(Ciri_Q403) - gain 2000 vitality and 500 attack power
addabl(Ciri_Q111) - gain 2500 vitality and 600 attack power
addabl(Ciri_Q501) - gain 2500 vitality and 80 attack power
Appearances for Ciri
appearance(ciri_winter)
appearance(__q103_dirty)
appearance(__q103_wounded)
appearance(__q205_bandaged_naked)
appearance(__q205_bandaged)
appearance(__q205_bathtowel)
appearance(__q205_naked)
appearance(__q305_dudu)
appearance(__q310_masked)
appearance(__q505_covered_01)
appearance(__q505_covered_02)
appearance(__q505_hooded_02)
appearance(__q505_hooded)
TRISS
spawn('triss') - spawns Triss Merrigold NPC
appearance(triss)
appearance(triss_dress)
appearance(triss_hooded_01)
appearance(triss_hooded_02)
appearance(triss_lingerie)
appearance(triss_naked)
appearance(triss_tortured_bloddy_face)
appearance(triss_tortured)
YENNEFER
spawn('yennefer') - spawns Yennefer of Vengerberg NPC
appearance(yennefer_gown)
appearance(yennefer_head_towel)
appearance(yennefer_hooded)
appearance(yennefer_hooded_02)
appearance(yennefer_lingerie)
appearance(yennefer_naked_no_hair)
appearance(yennefer_naked_panties)
appearance(yennefer_naked)
appearance(yennefer_no_pendant)
appearance(yennefer_travel_outfit)
KEIRA
spawn('keira') - spawns Keira Metz NPC
appearance(naked)
appearance(naked_lingerie)
appearance(keira_metz_sorceress)
appearance(keria_metz)
spawn('name',#,x,true/false) - spawns "#" amount of "true=hostile or false=friendly" "name"-NPCs in distance "x"
e.g. spawn('wyvern_lvl2') - spawns 1 strong Wyvern
e.g. spawn('wyvern_lvl2',10,20,true) - spawns 10 hostile, strong Wyverns in distance 20
[click here to hide all NPCs, Bosses, Monsters and Members of the Wild Hunt]
HUMANS
spawn('witcher')
spawn('vesemir')
spawn('yennefer')
spawn('triss')
spawn('keira')
spawn('grenn')
spawn('cirilla')
spawn('zoltan')
spawn('sorceress')
BOSSES
spawn('witch1')
spawn('witch_1')
spawn('witch2')
spawn('witch_2')
spawn('witch3')
spawn('witch_3')
spawn('witch_q105')
spawn('eredin')
spawn('imlerith')
spawn('caranthir')
VARIOUS HUMANS
spawn('fists')
spawn('fists_medium')
spawn('fists_hard')
spawn('shield')
spawn('shield_axe')
spawn('shield_mace')
spawn('shield_hard')
spawn('hammer2h')
spawn('hammer2h_hard')
spawn('axe2h')
spawn('halberd2h')
spawn('spear2h')
spawn('bow')
spawn('bow_hard')
spawn('sword1h')
spawn('sword1h_easy')
spawn('sword1h_hard')
spawn('sword1h_super_hard')
spawn('axe1h')
spawn('axe1h_hard')
spawn('club1h')
spawn('club1h_hard')
spawn('1hand')
spawn('1handed')
spawn('sword2h')
spawn('shortsword_hard')
spawn('bowman')
spawn('bowman_hard')
spawn('xbow')
spawn('rider')
spawn('shovel_test')
spawn('pitchfork')
WARRIORS OF THE WILD HUNT
spawn('wildhunt_sword')
spawn('wild_hunt_axe')
spawn('wild_hunt_halberd')
spawn('wild_hunt_hammer')
spawn('wild_hunt_minion')
spawn('wild_hunt_spear')
spawn('wild_hunt_sword')
spawn('wildhunt_axe')
spawn('wildhunt_halberd')
spawn('wildhunt_hammer')
spawn('wildhunt_minion')
spawn('wildhunt_spear')
MONSTERS
spawn('ice_giant')
spawn('icegiant')
spawn('siren')
spawn('bees')
spawn('black_troll')
spawn('blacktroll')
spawn('cave_troll')
spawn('cavetroll')
spawn('cockatrice')
spawn('troll')
spawn('troll_black')
spawn('djinn')
spawn('drowner')
spawn('ddead')
spawn('drowneddead')
spawn('drowned_dead')
spawn('nekker')
spawn('nekker_warrior')
spawn('bies')
spawn('lessog')
spawn('leszy')
spawn('leshy')
spawn('leshen')
spawn('lessun')
spawn('dao')
spawn('ifryt')
spawn('ifrit')
spawn('golem')
spawn('arachas')
spawn('arachas_armored')
spawn('armoredarachas')
spawn('arachas_poison')
spawn('poisonarachas')
spawn('poisonedarachas')
spawn('warewolf')
spawn('werewolf')
spawn('lycanthrope')
spawn('lycan')
spawn('endriaga')
spawn('endrega')
spawn('endriaga_worker')
spawn('endriaga_tailed')
spawn('endriaga_spikey')
spawn('wight')
spawn('wyvern')
spawn('basilisk')
spawn('harpy')
spawn('gryphon')
spawn('griffon')
spawn('wolf')
spawn('wolf_alpha')
spawn('wolf_white')
spawn('evil_dog')
spawn('wild_dog')
spawn('simulacrum')
spawn('erynia')
spawn('fogling')
spawn('forktail')
spawn('fugas')
spawn('gargoyle')
spawn('ghoul')
spawn('ghoul_lesser')
spawn('alghoul')
spawn('wildhunt_mage')
spawn('gravehag')
spawn('miscreant')
spawn('nightwraith')
spawn('noonwraith')
spawn('pesta')
spawn('iris')
spawn('volcanic_gryphon')
spawn('wraith')
spawn('waterhag')
spawn('czart')
spawn('willo_wisp')
spawn('willowisp')
spawn('katakan')
spawn('katakan_large')
spawn('katakanlarge')
spawn('gravehag_barons_wife')
spawn('baronswife')
spawn('ekima')
spawn('ekimma')
spawn('lamia')
spawn('bear')
spawn('bear_black')
spawn('bear_berserker')
spawn('bear_grizzly')
spawn('grizzly')
spawn('bear_white')
spawn('cyclop')
spawn('cyclops')
spawn('rotfiend')
spawn('rotfiend_large')
spawn('succubus')
spawn('heart')
spawn('him')
spawn('frozen_soldier')
spawn('ice_golem')
spawn('botchling')
spawn('alghoul_lvl1')
spawn('alghoul_lvl2')
spawn('alghoul_lvl3')
spawn('alghoul_mh')
spawn('arachas_lvl1')
spawn('arachas_lvl2__armored')
spawn('arachas_lvl3__poison')
spawn('arachas_mh__poison')
spawn('basilisk_lvl1')
spawn('bear_berserker_lvl1')
spawn('bear_lvl1__black')
spawn('bear_lvl2__grizzly')
spawn('bear_lvl3__white')
spawn('bies_lvl1')
spawn('bies_lvl2')
spawn('bies_mh')
spawn('black_mage_lvl1')
spawn('blood_flies')
spawn('burnedman_lvl1')
spawn('cockatrice_lvl1')
spawn('cockatrice_mh')
spawn('cyclop_lvl1')
spawn('czart_lvl1')
spawn('czart_mh')
spawn('drowner_lvl1')
spawn('drowner_lvl2')
spawn('drowner_lvl3')
spawn('drowner_lvl4__dead')
spawn('elemental_dao_lvl1')
spawn('elemental_dao_lvl2')
spawn('elemental_dao_lvl3__ice')
spawn('elemental_dao_mh')
spawn('endriaga_lvl1__worker')
spawn('endriaga_lvl2__tailed')
spawn('endriaga_lvl3__spikey')
spawn('fogling_lvl1')
spawn('fogling_lvl1__doppelganger')
spawn('fogling_lvl2')
spawn('fogling_lvl3__willowisp')
spawn('fogling_mh')
spawn('forktail_lvl1')
spawn('forktail_lvl2')
spawn('forktail_mh')
spawn('fugas_lvl1')
spawn('fugas_lvl2')
spawn('gargoyle_lvl1')
spawn('ghoul_lvl1')
spawn('ghoul_lvl2')
spawn('ghoul_lvl3')
spawn('golem_lvl1')
spawn('golem_lvl2')
spawn('golem_lvl2__ifryt')
spawn('golem_lvl3')
spawn('gryphon_lvl1')
spawn('gryphon_lvl2')
spawn('gryphon_lvl3__volcanic')
spawn('gryphon_mh__volcanic')
spawn('hag_grave_lvl1')
spawn('hag_grave_lvl1__barons_wife')
spawn('hag_grave__mh')
spawn('hag_water_lvl1')
spawn('hag_water_lvl2')
spawn('hag_water_mh')
spawn('harpy_lvl1')
spawn('harpy_lvl2')
spawn('harpy_lvl3__erynia')
spawn('lessog_lvl1')
spawn('lessog_lvl2__ancient')
spawn('lessog_mh')
spawn('nekker_lvl1')
spawn('nekker_lvl2')
spawn('nekker_lvl3__warrior')
spawn('nekker_mh__warrior')
spawn('nightwraith_lvl1')
spawn('nightwraith_lvl1__doppelganger')
spawn('nightwraith_mh')
spawn('noonwraith_lvl1')
spawn('noonwraith_lvl1__doppelganger')
spawn('noonwraith_mh')
spawn('rotfiend_lvl1')
spawn('rotfiend_lvl2')
spawn('siren_lvl1')
spawn('siren_lvl2__lamia')
spawn('siren_mh__lamia')
spawn('troll_cave_lvl1')
spawn('troll_cave_lvl2')
spawn('troll_cave_lvl3__ice')
spawn('troll_cave_mh__black')
spawn('vampire_ekima_lvl1')
spawn('vampire_ekima_mh')
spawn('vampire_katakan_lvl1')
spawn('vampire_katakan_mh')
spawn('werewolf_lvl1')
spawn('werewolf_lvl2')
spawn('werewolf_lvl3__lycan')
spawn('werewolf_lvl4__lycan')
spawn('wild_dog_lvl1')
spawn('wildhunt_minion_lvl1')
spawn('wildhunt_minion_lvl2')
spawn('wildhunt_minion_mh')
spawn('wolf_lvl1')
spawn('wolf_lvl1__summon')
spawn('wolf_lvl1__summon_were')
spawn('wolf_lvl2__alpha')
spawn('wolf_white_lvl2')
spawn('wolf_white_lvl3__alpha')
spawn('wraith_lvl1')
spawn('wraith_mh')
spawn('wyvern_lvl1')
spawn('wyvern_lvl2')
spawn('wyvern_mh')
spawn('_quest__bear_grizzly_honey')
spawn('_quest__endriaga_spiral')
spawn('_quest__fogling')
spawn('_quest__godling')
spawn('_quest__him')
spawn('_quest__miscreant')
spawn('_quest__miscreant_greater')
spawn('_quest__noonwright_pesta')
spawn('_quest__werewolf')
spawn('_quest__witch_1')
spawn('_quest__witch_2')
spawn('_quest__witch_3')
ANIMALS
spawn('bat')
spawn('cat')
spawn('chicken')
spawn('cow')
spawn('crab')
spawn('crow')
spawn('deer')
spawn('dog')
spawn('fish_kingfish')
spawn('fish_mackerel')
spawn('fish_roach')
spawn('fish_tuna')
spawn('goat')
spawn('goose')
spawn('goose_leader')
spawn('hare')
spawn('mountain_goat')
spawn('owl')
spawn('pig')
spawn('pigeon')
spawn('ram')
spawn('rat')
spawn('rooster')
spawn('seagull')
spawn('sheep')
spawn('snow_deer')
spawn('snow_rabbit')
spawn('sparrow')
spawn('swallow')
spawn('toad')
spawn('whale')
MISCELLANEOUS STUFF
spawn('boat')
spawn('playerHorse')
spawn('horse')
spawn('horse_manager')
spawn('poison_cloud')
spawn('rotfiend_explode')
spawn('barrel')
spawn('grapeshot')
spawn('petard')
spawn('beehive')
spawn('stand_puke')
spawn('pawelmtest')
spawn('projectile_rift')
spawn('projectile_rift2')
spawn('ground_rift')
spawn('lure_cloud')
spawn('yennefer_bubble')
spawn('yennefer_bubble_2')
spawn('yennefer_bubble_3')
spawn('denied_area')
spawnt(#) - spawns a group of hostiles
e.g. spawnt(64) - spawns a group of Novigrad Guards