Test commands to add each type of item once

INVENTORY DEV COMMANDS

addbolts

addarmor

addarmor2

addbooks

addboots

addcharacterdecorations

addcraft

addcraftedboots

addcraftedranged

addcraftedsilver

addcraftedsilverrelic

addcraftedsteel

addcraftedsteelrelic

addcraftingingre

addCraftingItem

addcrossbows

adddrinks

addfood

addgloves

addherbs

additemalchemy

additemcrafting

additemfood

additemleather

additemmetals

additemmonstrous

additemrunesupgrades

additemsprecious

addjunk

addjunk2

addkeys

addlore

addlore2

addmiscaddhorseitems

addmutageningredients

addmutagenrecipes

addmutagens

addpants

addquestitems

addquestitems2

addquestitems3

addrecipesbombs

addrecipesoils

addrecipespotions

addrecipespotions2

addschematicsarmor

addschematicsbolts

addschematicsboots

addschematicscomponents

addschematicsgloves

addschematicspants

addschematicsupgrades

addsets

addsilverswords

addsilverswords2

addsteelswords

addsteelswords2

addtreasurehuntitems

addtrophies

addupgrades

addvaluables

addwolfdlc

learnallschematics

for more carryweight add the buffs from all 3 types of bags - use rmvabl(name) to remove them

addabl(HorseBag1)

addabl(HorseBag2)

addabl(HorseBag3)

addmoney(#) - adds "#" amount of Crowns

removemoney(#) - removes "#" amount of Crowns

HORSE

additem('Horse Bag 3') – largest bag

additem('Horse Saddle 4') – best saddle

additem('Horse Blinder 3') – best blinder

staminapony – unlimited stamina horse

instantMount('horse') - puts player on a horse

NPC COMMANDS

dismember - dismembers an NPC

appearance(name) - target an NPC and type the command

CIRI

Ciri - play as Cirilla, use 'Geralt' to return to Geralt

spawn('cirilla') - spawns Cirilla NPC

Abilities, for playable Ciri

addabl(CiriBlink) - give Ciri the blink ability

addabl(CiriCharge) - give Ciri the charge ability

addabl(Ciri_Rage) - give Ciri the rage ability

additem(q403_ciri_meteor) - gives Ciri the meteor

addabl(Ciri_Q205) - gain 250 vitality

addabl(Ciri_Q305) - gain 500 vitality and 100 attack power

addabl(Ciri_Q403) - gain 2000 vitality and 500 attack power

addabl(Ciri_Q111) - gain 2500 vitality and 600 attack power

addabl(Ciri_Q501) - gain 2500 vitality and 80 attack power

Appearances for Ciri

appearance(ciri_winter)

appearance(__q103_dirty)

appearance(__q103_wounded)

appearance(__q205_bandaged_naked)

appearance(__q205_bandaged)

appearance(__q205_bathtowel)

appearance(__q205_naked)

appearance(__q305_dudu)

appearance(__q310_masked)

appearance(__q505_covered_01)

appearance(__q505_covered_02)

appearance(__q505_hooded_02)

appearance(__q505_hooded)

TRISS

spawn('triss') - spawns Triss Merrigold NPC

appearance(triss)

appearance(triss_dress)

appearance(triss_hooded_01)

appearance(triss_hooded_02)

appearance(triss_lingerie)

appearance(triss_naked)

appearance(triss_tortured_bloddy_face)

appearance(triss_tortured)

YENNEFER

spawn('yennefer') - spawns Yennefer of Vengerberg NPC

appearance(yennefer_gown)

appearance(yennefer_head_towel)

appearance(yennefer_hooded)

appearance(yennefer_hooded_02)

appearance(yennefer_lingerie)

appearance(yennefer_naked_no_hair)

appearance(yennefer_naked_panties)

appearance(yennefer_naked)

appearance(yennefer_no_pendant)

appearance(yennefer_travel_outfit)

KEIRA

spawn('keira') - spawns Keira Metz NPC

appearance(naked)

appearance(naked_lingerie)

appearance(keira_metz_sorceress)

appearance(keria_metz)

spawn('name',#,x,true/false) - spawns "#" amount of "true=hostile or false=friendly" "name"-NPCs in distance "x"

e.g. spawn('wyvern_lvl2') - spawns 1 strong Wyvern

e.g. spawn('wyvern_lvl2',10,20,true) - spawns 10 hostile, strong Wyverns in distance 20

[click here to hide all NPCs, Bosses, Monsters and Members of the Wild Hunt]

HUMANS

spawn('witcher')

spawn('vesemir')

spawn('yennefer')

spawn('triss')

spawn('keira')

spawn('grenn')

spawn('cirilla')

spawn('zoltan')

spawn('sorceress')

BOSSES

spawn('witch1')

spawn('witch_1')

spawn('witch2')

spawn('witch_2')

spawn('witch3')

spawn('witch_3')

spawn('witch_q105')

spawn('eredin')

spawn('imlerith')

spawn('caranthir')

VARIOUS HUMANS

spawn('fists')

spawn('fists_medium')

spawn('fists_hard')

spawn('shield')

spawn('shield_axe')

spawn('shield_mace')

spawn('shield_hard')

spawn('hammer2h')

spawn('hammer2h_hard')

spawn('axe2h')

spawn('halberd2h')

spawn('spear2h')

spawn('bow')

spawn('bow_hard')

spawn('sword1h')

spawn('sword1h_easy')

spawn('sword1h_hard')

spawn('sword1h_super_hard')

spawn('axe1h')

spawn('axe1h_hard')

spawn('club1h')

spawn('club1h_hard')

spawn('1hand')

spawn('1handed')

spawn('sword2h')

spawn('shortsword_hard')

spawn('bowman')

spawn('bowman_hard')

spawn('xbow')

spawn('rider')

spawn('shovel_test')

spawn('pitchfork')

WARRIORS OF THE WILD HUNT

spawn('wildhunt_sword')

spawn('wild_hunt_axe')

spawn('wild_hunt_halberd')

spawn('wild_hunt_hammer')

spawn('wild_hunt_minion')

spawn('wild_hunt_spear')

spawn('wild_hunt_sword')

spawn('wildhunt_axe')

spawn('wildhunt_halberd')

spawn('wildhunt_hammer')

spawn('wildhunt_minion')

spawn('wildhunt_spear')

MONSTERS

spawn('ice_giant')

spawn('icegiant')

spawn('siren')

spawn('bees')

spawn('black_troll')

spawn('blacktroll')

spawn('cave_troll')

spawn('cavetroll')

spawn('cockatrice')

spawn('troll')

spawn('troll_black')

spawn('djinn')

spawn('drowner')

spawn('ddead')

spawn('drowneddead')

spawn('drowned_dead')

spawn('nekker')

spawn('nekker_warrior')

spawn('bies')

spawn('lessog')

spawn('leszy')

spawn('leshy')

spawn('leshen')

spawn('lessun')

spawn('dao')

spawn('ifryt')

spawn('ifrit')

spawn('golem')

spawn('arachas')

spawn('arachas_armored')

spawn('armoredarachas')

spawn('arachas_poison')

spawn('poisonarachas')

spawn('poisonedarachas')

spawn('warewolf')

spawn('werewolf')

spawn('lycanthrope')

spawn('lycan')

spawn('endriaga')

spawn('endrega')

spawn('endriaga_worker')

spawn('endriaga_tailed')

spawn('endriaga_spikey')

spawn('wight')

spawn('wyvern')

spawn('basilisk')

spawn('harpy')

spawn('gryphon')

spawn('griffon')

spawn('wolf')

spawn('wolf_alpha')

spawn('wolf_white')

spawn('evil_dog')

spawn('wild_dog')

spawn('simulacrum')

spawn('erynia')

spawn('fogling')

spawn('forktail')

spawn('fugas')

spawn('gargoyle')

spawn('ghoul')

spawn('ghoul_lesser')

spawn('alghoul')

spawn('wildhunt_mage')

spawn('gravehag')

spawn('miscreant')

spawn('nightwraith')

spawn('noonwraith')

spawn('pesta')

spawn('iris')

spawn('volcanic_gryphon')

spawn('wraith')

spawn('waterhag')

spawn('czart')

spawn('willo_wisp')

spawn('willowisp')

spawn('katakan')

spawn('katakan_large')

spawn('katakanlarge')

spawn('gravehag_barons_wife')

spawn('baronswife')

spawn('ekima')

spawn('ekimma')

spawn('lamia')

spawn('bear')

spawn('bear_black')

spawn('bear_berserker')

spawn('bear_grizzly')

spawn('grizzly')

spawn('bear_white')

spawn('cyclop')

spawn('cyclops')

spawn('rotfiend')

spawn('rotfiend_large')

spawn('succubus')

spawn('heart')

spawn('him')

spawn('frozen_soldier')

spawn('ice_golem')

spawn('botchling')

spawn('alghoul_lvl1')

spawn('alghoul_lvl2')

spawn('alghoul_lvl3')

spawn('alghoul_mh')

spawn('arachas_lvl1')

spawn('arachas_lvl2__armored')

spawn('arachas_lvl3__poison')

spawn('arachas_mh__poison')

spawn('basilisk_lvl1')

spawn('bear_berserker_lvl1')

spawn('bear_lvl1__black')

spawn('bear_lvl2__grizzly')

spawn('bear_lvl3__white')

spawn('bies_lvl1')

spawn('bies_lvl2')

spawn('bies_mh')

spawn('black_mage_lvl1')

spawn('blood_flies')

spawn('burnedman_lvl1')

spawn('cockatrice_lvl1')

spawn('cockatrice_mh')

spawn('cyclop_lvl1')

spawn('czart_lvl1')

spawn('czart_mh')

spawn('drowner_lvl1')

spawn('drowner_lvl2')

spawn('drowner_lvl3')

spawn('drowner_lvl4__dead')

spawn('elemental_dao_lvl1')

spawn('elemental_dao_lvl2')

spawn('elemental_dao_lvl3__ice')

spawn('elemental_dao_mh')

spawn('endriaga_lvl1__worker')

spawn('endriaga_lvl2__tailed')

spawn('endriaga_lvl3__spikey')

spawn('fogling_lvl1')

spawn('fogling_lvl1__doppelganger')

spawn('fogling_lvl2')

spawn('fogling_lvl3__willowisp')

spawn('fogling_mh')

spawn('forktail_lvl1')

spawn('forktail_lvl2')

spawn('forktail_mh')

spawn('fugas_lvl1')

spawn('fugas_lvl2')

spawn('gargoyle_lvl1')

spawn('ghoul_lvl1')

spawn('ghoul_lvl2')

spawn('ghoul_lvl3')

spawn('golem_lvl1')

spawn('golem_lvl2')

spawn('golem_lvl2__ifryt')

spawn('golem_lvl3')

spawn('gryphon_lvl1')

spawn('gryphon_lvl2')

spawn('gryphon_lvl3__volcanic')

spawn('gryphon_mh__volcanic')

spawn('hag_grave_lvl1')

spawn('hag_grave_lvl1__barons_wife')

spawn('hag_grave__mh')

spawn('hag_water_lvl1')

spawn('hag_water_lvl2')

spawn('hag_water_mh')

spawn('harpy_lvl1')

spawn('harpy_lvl2')

spawn('harpy_lvl3__erynia')

spawn('lessog_lvl1')

spawn('lessog_lvl2__ancient')

spawn('lessog_mh')

spawn('nekker_lvl1')

spawn('nekker_lvl2')

spawn('nekker_lvl3__warrior')

spawn('nekker_mh__warrior')

spawn('nightwraith_lvl1')

spawn('nightwraith_lvl1__doppelganger')

spawn('nightwraith_mh')

spawn('noonwraith_lvl1')

spawn('noonwraith_lvl1__doppelganger')

spawn('noonwraith_mh')

spawn('rotfiend_lvl1')

spawn('rotfiend_lvl2')

spawn('siren_lvl1')

spawn('siren_lvl2__lamia')

spawn('siren_mh__lamia')

spawn('troll_cave_lvl1')

spawn('troll_cave_lvl2')

spawn('troll_cave_lvl3__ice')

spawn('troll_cave_mh__black')

spawn('vampire_ekima_lvl1')

spawn('vampire_ekima_mh')

spawn('vampire_katakan_lvl1')

spawn('vampire_katakan_mh')

spawn('werewolf_lvl1')

spawn('werewolf_lvl2')

spawn('werewolf_lvl3__lycan')

spawn('werewolf_lvl4__lycan')

spawn('wild_dog_lvl1')

spawn('wildhunt_minion_lvl1')

spawn('wildhunt_minion_lvl2')

spawn('wildhunt_minion_mh')

spawn('wolf_lvl1')

spawn('wolf_lvl1__summon')

spawn('wolf_lvl1__summon_were')

spawn('wolf_lvl2__alpha')

spawn('wolf_white_lvl2')

spawn('wolf_white_lvl3__alpha')

spawn('wraith_lvl1')

spawn('wraith_mh')

spawn('wyvern_lvl1')

spawn('wyvern_lvl2')

spawn('wyvern_mh')

spawn('_quest__bear_grizzly_honey')

spawn('_quest__endriaga_spiral')

spawn('_quest__fogling')

spawn('_quest__godling')

spawn('_quest__him')

spawn('_quest__miscreant')

spawn('_quest__miscreant_greater')

spawn('_quest__noonwright_pesta')

spawn('_quest__werewolf')

spawn('_quest__witch_1')

spawn('_quest__witch_2')

spawn('_quest__witch_3')

ANIMALS

spawn('bat')

spawn('cat')

spawn('chicken')

spawn('cow')

spawn('crab')

spawn('crow')

spawn('deer')

spawn('dog')

spawn('fish_kingfish')

spawn('fish_mackerel')

spawn('fish_roach')

spawn('fish_tuna')

spawn('goat')

spawn('goose')

spawn('goose_leader')

spawn('hare')

spawn('mountain_goat')

spawn('owl')

spawn('pig')

spawn('pigeon')

spawn('ram')

spawn('rat')

spawn('rooster')

spawn('seagull')

spawn('sheep')

spawn('snow_deer')

spawn('snow_rabbit')

spawn('sparrow')

spawn('swallow')

spawn('toad')

spawn('whale')

MISCELLANEOUS STUFF

spawn('boat')

spawn('playerHorse')

spawn('horse')

spawn('horse_manager')

spawn('poison_cloud')

spawn('rotfiend_explode')

spawn('barrel')

spawn('grapeshot')

spawn('petard')

spawn('beehive')

spawn('stand_puke')

spawn('pawelmtest')

spawn('projectile_rift')

spawn('projectile_rift2')

spawn('ground_rift')

spawn('lure_cloud')

spawn('yennefer_bubble')

spawn('yennefer_bubble_2')

spawn('yennefer_bubble_3')

spawn('denied_area')

spawnt(#) - spawns a group of hostiles

e.g. spawnt(64) - spawns a group of Novigrad Guards

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